December 28, 2010
NPC Ally: Terwin Azaer
NPC Ally (Level 5)
HP 1; a missed attack never damages Terwin.
Armor Class 19; Fortitude 17, Reflex 18, Will 18
Guarded By Heroes + At-Will
Trigger: Terwin is hit by an attack and you are adjacent to him.
Effect: You are hit by the attack instead.
Hustle It! + At-Will
Minor Action ; Personal
Effect: You command Terwin to take a move action (Speed 6).
m Dagger + At-Will
Opportunity Action or Standard Action
Attack (one creature): Melee 1; +10 vs. AC
Hit: 1d4 damage.
r Hellfire + At-Will
Attack (one creature): Ranged 10; +10 vs. Reflex
Hit: 2d6 fire damage.
Effect: All allies gain a +2 bonus to Dungeoneering and Perception checks in Thunderspire Labyrinth.
Cursed + At-Will
Trigger: Terwyn drops to 0 Hit POints.
Effect: Terwyn must change into a Werewolf Lord (Monster Manual 2, p. 160) at full Hit Points.